Sprite
Forge
3D
⬆ Import Model
🖼 Import 2D
🔊 Audio
💾 Save Project
📂 Open Project
No model loaded
🔍 Inspect
⇆ Compare
🎞 Transition
🔀 States
🎨 Variant
🎬 WebM
🎬 MP4
⤓ Export All
Animations
⧉
Import a model to detect animation clips.
Side L
Side R
Front
Back
Iso L
Iso R
▦
▁
⬚
◗
⤢
Drop a rigged model
— .glb / .gltf / .fbx
or use “Import Model”. Rendered & sliced locally — nothing is uploaded.
Capturing frames…
Cancel
Asset Settings
View
Projection
Ortho
Perspective
Orthographic + side view gives consistent side-scroller sprites.
Character
Scale
1.00
Horizontal
0.00
Vertical
0.00
Rotation
0°
Auto-Center
Feet→Ground
Reset
Movement
Stay Centered
Follow Original
Background
Custom color
Transparent PNG is the primary output; greenscreen is the alternative.
Lighting
Preset
Original
Flat Game Asset
Soft Studio
Toon
Unlit
Silhouette
Brightness
1.0
Light dir
35°
Canvas
Size
128 × 128
256 × 256
512 × 512
1024 × 1024
Custom…
×
Coverage (zoom)
82%
Supersample
1× (off)
2×
3×
Capture & Frames
Sampling
By Count
By FPS
Frames
4
6
8
10
12
16
24
FPS
6
8
10
12
15
24
30
Crop mode
Fixed Canvas
Animation Union
All-Anim Union
Loop (drop final dup)
◉ Capture Frames
◉◉ Capture All Animations
Gameplay & Pivot
Ground line
100%
Pivot
X
Y
Auto foot pivot
Copy to all
Foot pivot + ground line keep characters from jumping between animations.
Damage
Knockback
120
Hit stop
90ms
Screen shake
8
Slow-mo
0ms
Impact flash
🎮 Open Playtest Arena
Export
Sprite sheet PNG
Sprite sheet WebP
PNG frame sequence
Animated GIF preview
JSON metadata
Gameplay data + VFX (events, boxes, sockets)
Engine preset
Generic JSON
Godot
Unity
Phaser
PixiJS
Construct
GameMaker
Sheet layout
Auto grid
Grid (cols)
Horizontal
Vertical
Columns
Padding
⤓ Export This Animation (.zip)
⏮
▶
⏭
■
0.25
0.5
0.75
1
1.5
2
0.00 / 0.00 s
Reset Trim
Captured Frames
2D Preview
Sprite Sheet
Events
Hit/Hurt Boxes
Assemble VFX
🎮 Playtest
No frames captured yet. Set up the view, then click “Capture Frames”.
▶ Play
⛶ Full preview
FPS
1×
2×
4×
Flip
Ping-pong
Gameplay overlay
⛶ Full view
+ Add event
Frame
Exported to gameplay JSON
◀
frame 1
▶
Kind
Drag on the frame to draw • drag a box to move it
Onion skin
Sockets
+ Add
VFX layers
★ Library
+ Import image / sheet
🔊 Audio Library
✕
+ Import audio
Global sound delay
ms
SFX pendek untuk attack / hit / step / impact
Import 2D Asset
✕
Name
Single frame
Sprite sheet
Sequence
Cols
Rows
Remove BG (chroma)
Key
Tol
FPS
Import
Cancel
VFX Library
✕
Procedurally-generated presets. Click to add to the active animation, then adjust Follow socket / blend / timing in the VFX layers list.
Transition Preview
Crossfade
⏸ Pause
✕
From
→
To
Animation State Machine
Click a node, then another to connect • drag to arrange
✕
Asset Variation — Palette Swap
✕
Name
Hue
Saturation
Lightness
Tint
Cancel
Create variant
Compare Animations
Overlay
⏸ Pause
✕
Asset Quality Inspector
✕
▶ Play
BG
Checker
Black
White
Magenta
Gray 50%
Pixel grid
Fit
1×
2×
4×
8×
✕ Close
🎮 Playtest Arena
Speed
0.25×
0.5×
1×
Reset
✕ Close
A/D move · W jump · S crouch · Shift dash · J attack · K skill · L ultimate · Space block · P pause · . step · Esc close